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Building a Game in PowerShell from the Ground Up with Greg Martin

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Manage episode 467100111 series 3331726
Kandungan disediakan oleh PDQ.com. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh PDQ.com atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
In this episode of the PowerShell Podcast, we welcome Greg Martin, a longtime developer and PowerShell enthusiast, who has taken PowerShell beyond system administration and into the realm of game development. Greg shares his journey of building Eldoria, a terminal adventure game written entirely in PowerShell, and how his experience across multiple programming languages influenced his approach.
Key topics in this episode include:
  • Building a game in PowerShell – How Greg used PowerShell to create a rich text-based adventure.
  • The power of terminal-based gaming – A brief look into ANSI escape sequences, JSON asset management, and the REPL loop.
  • Greg’s programming journey – From C and C++ to PowerShell, game development, and enterprise automation.
  • Lessons in curiosity and career growth – How following your interests can lead to unexpected and rewarding opportunities.
Greg also discusses the challenges of structuring a large-scale PowerShell project, how PowerShell’s object-oriented features made development easier, and how anyone can start exploring creative projects with PowerShell.Join the conversation: Bio and links:
Gregory Martin is a Senior Linux Engineer, formerly an industrial network designer, IT manager, sysadmin, and may have given a lecture or two at tech conferences. He's an avid programmer with over 20 years of experience, ranging from Windows/Linux Desktop, Web, Android/iOS, Industrial IoT, Linux CLI, and Automation Orchestration. In his spare time, he writes computer games and dabbles with AI technologies. He writes at his blog (themartinmethod.com).
  • Check out Eldoria on Greg's GitHub and explore the game in your own terminal.
  • Read Greg’s blog at TheMartinMethod.com for updates on Eldoria and other projects.
  • Join PowerShell Wednesdays every Wednesday at 2 PM EST in the PDQ Discord community (discord.gg/pdq) for live discussions.
https://github.com/gregoryfmartin/Eldoria
https://github.com/gregoryfmartin/Burnt-Latte
https://www.linkedin.com/in/andrewplatech/
The PowerShell Podcast: https://pdq.com/the-powershell-podcast
The PowerShell Podcast on YouTube: https://youtu.be/0kBrtPsD2EE
  continue reading

204 episod

Artwork
iconKongsi
 
Manage episode 467100111 series 3331726
Kandungan disediakan oleh PDQ.com. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh PDQ.com atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
In this episode of the PowerShell Podcast, we welcome Greg Martin, a longtime developer and PowerShell enthusiast, who has taken PowerShell beyond system administration and into the realm of game development. Greg shares his journey of building Eldoria, a terminal adventure game written entirely in PowerShell, and how his experience across multiple programming languages influenced his approach.
Key topics in this episode include:
  • Building a game in PowerShell – How Greg used PowerShell to create a rich text-based adventure.
  • The power of terminal-based gaming – A brief look into ANSI escape sequences, JSON asset management, and the REPL loop.
  • Greg’s programming journey – From C and C++ to PowerShell, game development, and enterprise automation.
  • Lessons in curiosity and career growth – How following your interests can lead to unexpected and rewarding opportunities.
Greg also discusses the challenges of structuring a large-scale PowerShell project, how PowerShell’s object-oriented features made development easier, and how anyone can start exploring creative projects with PowerShell.Join the conversation: Bio and links:
Gregory Martin is a Senior Linux Engineer, formerly an industrial network designer, IT manager, sysadmin, and may have given a lecture or two at tech conferences. He's an avid programmer with over 20 years of experience, ranging from Windows/Linux Desktop, Web, Android/iOS, Industrial IoT, Linux CLI, and Automation Orchestration. In his spare time, he writes computer games and dabbles with AI technologies. He writes at his blog (themartinmethod.com).
  • Check out Eldoria on Greg's GitHub and explore the game in your own terminal.
  • Read Greg’s blog at TheMartinMethod.com for updates on Eldoria and other projects.
  • Join PowerShell Wednesdays every Wednesday at 2 PM EST in the PDQ Discord community (discord.gg/pdq) for live discussions.
https://github.com/gregoryfmartin/Eldoria
https://github.com/gregoryfmartin/Burnt-Latte
https://www.linkedin.com/in/andrewplatech/
The PowerShell Podcast: https://pdq.com/the-powershell-podcast
The PowerShell Podcast on YouTube: https://youtu.be/0kBrtPsD2EE
  continue reading

204 episod

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