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27: Scott Rogers
Manage episode 381497445 series 2878532
Scott Rogers has helped design many successful video games including: Pac-Man World, the Maximo series, God of War, Drawn to Life series and Darksiders. A former Disney Imagineer and VR designer, Scott currently teaches game design at the New York Film Academy and the University of Southern California's interactive media department. His segment "Biography of a Board Game" can be heard on the award-winning Ludology Podcast (and back episodes of the Dice Tower Podcast).
Link to Scott's Amazon page. Be sure to check out Scott's new book "Your Turn! The Guide to Great Tabletop Game Design"
Links to my games:
99 Ninja
Rise of Babel on Kickstarter coming in 2024
Bab
1. 27: Scott Rogers (00:00:00)
2. Advice from Famous Designers (00:00:09)
3. How Scott Started Making Games (00:04:50)
4. Video Games vs. Board Games (00:15:26)
5. Learning from Other Games (00:22:01)
6. Working with Intellectual Properties (00:29:14)
7. Practical Game Design Exercises (00:40:55)
8. Who to Playtest with? (00:48:53)
9. The Most Difficult Thing About Game Design (01:02:23)
10. Scott's Favorite Games (01:16:51)
11. Advice for Game Designers (01:23:34)
39 episod
Manage episode 381497445 series 2878532
Scott Rogers has helped design many successful video games including: Pac-Man World, the Maximo series, God of War, Drawn to Life series and Darksiders. A former Disney Imagineer and VR designer, Scott currently teaches game design at the New York Film Academy and the University of Southern California's interactive media department. His segment "Biography of a Board Game" can be heard on the award-winning Ludology Podcast (and back episodes of the Dice Tower Podcast).
Link to Scott's Amazon page. Be sure to check out Scott's new book "Your Turn! The Guide to Great Tabletop Game Design"
Links to my games:
99 Ninja
Rise of Babel on Kickstarter coming in 2024
Bab
1. 27: Scott Rogers (00:00:00)
2. Advice from Famous Designers (00:00:09)
3. How Scott Started Making Games (00:04:50)
4. Video Games vs. Board Games (00:15:26)
5. Learning from Other Games (00:22:01)
6. Working with Intellectual Properties (00:29:14)
7. Practical Game Design Exercises (00:40:55)
8. Who to Playtest with? (00:48:53)
9. The Most Difficult Thing About Game Design (01:02:23)
10. Scott's Favorite Games (01:16:51)
11. Advice for Game Designers (01:23:34)
39 episod
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