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EP 299 Live GAMA A.J. Porfirio Branding your Games and Licensing content

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Manage episode 229345635 series 2286292
Kandungan disediakan oleh Richard Bliss. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Richard Bliss atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

Host Richard Bliss and Guest A.J. Porfirio discuss game books and their live Kickstarter project. They have launched Graphic Novel Adventures Vol 2 on Kickstarter.
A.J. and Richard discuss how to license intellectual property, how to maintain a brand.
Van Ryder Games delivers strong narrative-based games with a solo-play angle. They have expanded into Adventure books because it continues with their brand of playing games that tell a story.
How do you find intellectual property? How do you get a license for a series of books? A.J. is always looking for new content and found the game book called Captive, a solo game book.
He had a personal passion for this kind of game. The key part of the story is that the game was difficult to find. Demand was there but supply was limited. He saw this as an opportunity.
Richard has backed A.J.'s Kickstarter campaign. Here is the link for you to do as well:
www.kickstarter.com/projects/vanrydergames/graphic-novel-adventures-season-2/description

  continue reading

338 episod

Artwork
iconKongsi
 
Manage episode 229345635 series 2286292
Kandungan disediakan oleh Richard Bliss. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Richard Bliss atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

Host Richard Bliss and Guest A.J. Porfirio discuss game books and their live Kickstarter project. They have launched Graphic Novel Adventures Vol 2 on Kickstarter.
A.J. and Richard discuss how to license intellectual property, how to maintain a brand.
Van Ryder Games delivers strong narrative-based games with a solo-play angle. They have expanded into Adventure books because it continues with their brand of playing games that tell a story.
How do you find intellectual property? How do you get a license for a series of books? A.J. is always looking for new content and found the game book called Captive, a solo game book.
He had a personal passion for this kind of game. The key part of the story is that the game was difficult to find. Demand was there but supply was limited. He saw this as an opportunity.
Richard has backed A.J.'s Kickstarter campaign. Here is the link for you to do as well:
www.kickstarter.com/projects/vanrydergames/graphic-novel-adventures-season-2/description

  continue reading

338 episod

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