Artwork

Kandungan disediakan oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
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#17 - Art Direction in Video Games

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Manage episode 364718328 series 3367810
Kandungan disediakan oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
In this episode of Behind Massive Screens, Petter and Dóri meet Marthe Jonkers, Associate Art Director at Massive Entertainment, to learn about the role that art direction plays when creating a game – the impact it has on a game’s development, how it helps set a game’s style and tone early on, and how it together with concept art communicates ideas to developers. We also get insights into what it is like to work in the Japanese games industry, and what it can take for someone from outside of Japan to ace a job interview there. And what role did a certain scary zombie girlfriend play in Marthe’s career? Let’s find out! Resources: Shotdeck - https://shotdeck.com/
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39 episod

Artwork
iconKongsi
 
Manage episode 364718328 series 3367810
Kandungan disediakan oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
In this episode of Behind Massive Screens, Petter and Dóri meet Marthe Jonkers, Associate Art Director at Massive Entertainment, to learn about the role that art direction plays when creating a game – the impact it has on a game’s development, how it helps set a game’s style and tone early on, and how it together with concept art communicates ideas to developers. We also get insights into what it is like to work in the Japanese games industry, and what it can take for someone from outside of Japan to ace a job interview there. And what role did a certain scary zombie girlfriend play in Marthe’s career? Let’s find out! Resources: Shotdeck - https://shotdeck.com/
  continue reading

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