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Kandungan disediakan oleh Liam O'Malley. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Liam O'Malley atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
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No. 18. VictoryXR's Steve Grubbs on building a Virtual Reality Classroom Environment and Developing a Standards-Based VR Curriculum

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Manage episode 312734488 series 3231705
Kandungan disediakan oleh Liam O'Malley. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Liam O'Malley atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

Steve Grubbs, founder and CEO of VictoryXR, discusses building a Virtual Reality Classroom Environment, engaging a team to develop and present a Standards-Based VR Curriculum, choosing the ENGAGE platform as VictoryXR's virtual campus, how hardware development is accelerating adoption of VR education, and some of his favorite educational VR experiences.

VictoryXR

Steve Grubbs

Pico Neo 2

Engage

Rene Gadelha

Daniel Coyle

The DAVE School

Award-Winning VR Frog Dissection

SideQuest

Vive Focus Pro

ChalkBites VR Corporate Training

Kai Liang

EduLearn20

AWE

Anne Frank House in Virtual Reality

1943 Berlin Blitz

  continue reading

23 episod

Artwork
iconKongsi
 
Manage episode 312734488 series 3231705
Kandungan disediakan oleh Liam O'Malley. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Liam O'Malley atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

Steve Grubbs, founder and CEO of VictoryXR, discusses building a Virtual Reality Classroom Environment, engaging a team to develop and present a Standards-Based VR Curriculum, choosing the ENGAGE platform as VictoryXR's virtual campus, how hardware development is accelerating adoption of VR education, and some of his favorite educational VR experiences.

VictoryXR

Steve Grubbs

Pico Neo 2

Engage

Rene Gadelha

Daniel Coyle

The DAVE School

Award-Winning VR Frog Dissection

SideQuest

Vive Focus Pro

ChalkBites VR Corporate Training

Kai Liang

EduLearn20

AWE

Anne Frank House in Virtual Reality

1943 Berlin Blitz

  continue reading

23 episod

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