EP 6: Building a Game as a Creative
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-- IN THIS EPISODE β
Cam and Eric discuss what it took from the creative side to build Stormward Sails. They dive into overcoming creative blocks, the software that was used, how to draw inspiration, and much more. If you are a creative looking to get into the gaming industry, this is a high-level listen that can help prepare you for what may lie ahead. We encourage you to share your talent with as many people as possible π
-- TIMESTAMPS β
00:00 Introduction to the episode
00:45 How Eric became an artist
02:54 Original inspiration for Stormward Sails
05:00 How to build a workflow and stay organized
07:00 What software was used to create Stormward Sails
10:23 Character traits you need to build a game
12:50 Breaking through the creative blocks
18:35 Easiest/hardest creative items to build in a 3D game
22:35 Closing remarks
-- SUPPORT β
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