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Kandungan disediakan oleh Dan Miller. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Dan Miller atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
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005: Git and Git LFS

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Manage episode 446615304 series 3599589
Kandungan disediakan oleh Dan Miller. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Dan Miller atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

Episode Title: Tackling Massive Unity Project Files with Git LFS

Description: In this episode, we dive into how Git LFS (Large File Storage) can revolutionize your Unity game development workflow by managing large files, speeding up cloning times, and preventing those dreaded merge conflicts. Perfect for anyone working with massive game assets in Unity.

Key Points:

  • What is Git LFS and how does it help with large files in game development?
  • Key Git LFS features like file locking and pointer files for managing massive assets
  • Pro tips for optimizing your Git LFS workflow: git lfs clone, git lfs fetch all, and git lfs push all

Resources/Links Mentioned:

  • Git LFS Documentation
  • GitHub Storage Limits for Git LFS

  continue reading

7 episod

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iconKongsi
 

Siri yang diarkibkan ("Suapan tidak aktif" status)

When? This feed was archived on February 06, 2025 01:04 (10M ago). Last successful fetch was on November 07, 2024 11:36 (1y ago)

Why? Suapan tidak aktif status. Pelayan kami tidak dapat untuk mendapatkan kembali suapan podcast yang sah untuk tempoh yang didapati.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 446615304 series 3599589
Kandungan disediakan oleh Dan Miller. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Dan Miller atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

Episode Title: Tackling Massive Unity Project Files with Git LFS

Description: In this episode, we dive into how Git LFS (Large File Storage) can revolutionize your Unity game development workflow by managing large files, speeding up cloning times, and preventing those dreaded merge conflicts. Perfect for anyone working with massive game assets in Unity.

Key Points:

  • What is Git LFS and how does it help with large files in game development?
  • Key Git LFS features like file locking and pointer files for managing massive assets
  • Pro tips for optimizing your Git LFS workflow: git lfs clone, git lfs fetch all, and git lfs push all

Resources/Links Mentioned:

  • Git LFS Documentation
  • GitHub Storage Limits for Git LFS

  continue reading

7 episod

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