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Kandungan disediakan oleh Brandon Sheffield and Insert credit. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Brandon Sheffield and Insert credit atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
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Ep. 364 - Way More Chooms, with Kieron Gillen

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Manage episode 450784824 series 3507453
Kandungan disediakan oleh Brandon Sheffield and Insert credit. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Brandon Sheffield and Insert credit atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

Author and journalist Kieron Gillen joins the panel to cover the golden age of games journalism, Squaresoft’s 1996 SNES licensed X-Men JRPG, and the mysterious Hat Man. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, Brandon Sheffield, and Kieron Gillen. Edited by Esper Quinn, original music by Kurt Feldman.

Watch episodes with full video on YouTube

Discuss this episode in the Insert Credit Forums

SHOW NOTES:

1: What’s the difference between game culture and comics culture? (04:44)

2: In tabletop game design, how do you make a game that allows players to do anything, while maintaining a unique identity? (10:03)

3: What’s the closest a video game has come to ruining your life? (17:19)

4: The year is 1996. Squaresoft wants you to design their final game for the SNES, a licensed X-Men RPG. What have you got? (27:22)

5: PersonalMatthew asks, how important is it that someone writing about videogames be “good” at videogames? (34:33)

6: What was the golden age of video game journalism? (40:53)

LIGHTNING ROUND: High Scoring (47:22)

Recommendations and Outro (57:22):

This week’s Insert Credit Show is brought to you by patrons like you. Thank you.

Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!

  continue reading

384 episod

Artwork
iconKongsi
 
Manage episode 450784824 series 3507453
Kandungan disediakan oleh Brandon Sheffield and Insert credit. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Brandon Sheffield and Insert credit atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

Author and journalist Kieron Gillen joins the panel to cover the golden age of games journalism, Squaresoft’s 1996 SNES licensed X-Men JRPG, and the mysterious Hat Man. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, Brandon Sheffield, and Kieron Gillen. Edited by Esper Quinn, original music by Kurt Feldman.

Watch episodes with full video on YouTube

Discuss this episode in the Insert Credit Forums

SHOW NOTES:

1: What’s the difference between game culture and comics culture? (04:44)

2: In tabletop game design, how do you make a game that allows players to do anything, while maintaining a unique identity? (10:03)

3: What’s the closest a video game has come to ruining your life? (17:19)

4: The year is 1996. Squaresoft wants you to design their final game for the SNES, a licensed X-Men RPG. What have you got? (27:22)

5: PersonalMatthew asks, how important is it that someone writing about videogames be “good” at videogames? (34:33)

6: What was the golden age of video game journalism? (40:53)

LIGHTNING ROUND: High Scoring (47:22)

Recommendations and Outro (57:22):

This week’s Insert Credit Show is brought to you by patrons like you. Thank you.

Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!

  continue reading

384 episod

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