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Ammon Anderson talks Gnome Hollow, Twinkle, Twinkle, and Space Potato?—Tabletop Throwdown S1E13

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Manage episode 451489071 series 3536233
Kandungan disediakan oleh GamingTrend. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh GamingTrend atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

In this episode of Tabletop Throwdown, Mike Dunn, Mark Julian, and guest Ammon Anderson discuss their recent gaming experiences, including a charity event for children's hospitals, the success of Ammon's game Gnome Hollow, and the upcoming release of Twinkle Twinkle. They delve into the intricacies of game design, collaboration with publishers, and the evolution of production quality in board games. The conversation also touches on cultural differences in game preferences and the humorous aspects of game design, culminating in the announcement of Ammon's new game, Space Potato. The discussion shifts to the challenges of running a Kickstarter campaign, highlighting the emotional rollercoaster it entails. They explore the current state of Kickstarter, particularly for small creators, and the impact of larger companies on funding opportunities. The conversation also touches on manufacturing challenges, especially in light of potential tariffs, and the importance of accessibility in board games, emphasizing community support for colorblind players.
Chapters
00:00 Introduction and Extra Life Event Recap
05:49 The Success of Gnome Hollow
11:58 Collaboration in Game Design
18:03 The Evolution of Game Production Quality
24:01 Announcing Space Potato
31:58 The Chaos of Board Games
41:32 The Essence of Fun in Game Design
46:55 Playing Games: The Joy of Experience
55:43 Upcoming Releases and Collaborations
01:03:00 The Current State of Kickstarter and Small Creators
01:09:52 Accessibility in Board Games and Community Support

Check out the Gaming Trend website for news, reviews, and more: https://gamingtrend.com
Follow us on Facebook: https://www.facebook.com/GamingTrend/
Follow us on Twitter: https://twitter.com/gamingtrend
Check out our streams on Twitch: https://www.twitch.tv/gamingtrend
Also, chat with us on Discord: https://discord.gg/HXTeWMF

  continue reading

16 episod

Artwork
iconKongsi
 
Manage episode 451489071 series 3536233
Kandungan disediakan oleh GamingTrend. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh GamingTrend atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

In this episode of Tabletop Throwdown, Mike Dunn, Mark Julian, and guest Ammon Anderson discuss their recent gaming experiences, including a charity event for children's hospitals, the success of Ammon's game Gnome Hollow, and the upcoming release of Twinkle Twinkle. They delve into the intricacies of game design, collaboration with publishers, and the evolution of production quality in board games. The conversation also touches on cultural differences in game preferences and the humorous aspects of game design, culminating in the announcement of Ammon's new game, Space Potato. The discussion shifts to the challenges of running a Kickstarter campaign, highlighting the emotional rollercoaster it entails. They explore the current state of Kickstarter, particularly for small creators, and the impact of larger companies on funding opportunities. The conversation also touches on manufacturing challenges, especially in light of potential tariffs, and the importance of accessibility in board games, emphasizing community support for colorblind players.
Chapters
00:00 Introduction and Extra Life Event Recap
05:49 The Success of Gnome Hollow
11:58 Collaboration in Game Design
18:03 The Evolution of Game Production Quality
24:01 Announcing Space Potato
31:58 The Chaos of Board Games
41:32 The Essence of Fun in Game Design
46:55 Playing Games: The Joy of Experience
55:43 Upcoming Releases and Collaborations
01:03:00 The Current State of Kickstarter and Small Creators
01:09:52 Accessibility in Board Games and Community Support

Check out the Gaming Trend website for news, reviews, and more: https://gamingtrend.com
Follow us on Facebook: https://www.facebook.com/GamingTrend/
Follow us on Twitter: https://twitter.com/gamingtrend
Check out our streams on Twitch: https://www.twitch.tv/gamingtrend
Also, chat with us on Discord: https://discord.gg/HXTeWMF

  continue reading

16 episod

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