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The Raylib C Library for Game Development with Ramon Santamaria
Manage episode 463706556 series 2455731
Raylib is a lightweight, beginner-friendly, and open-source C library for game development, known for its simplicity and lack of external dependencies. It's designed to streamline the creation of 2D and 3D games, and has an intuitive API for managing graphics, audio, and input.
Ramon Santamaria is the Founder and Lead Developer of Raylib. He joins the show with Joe Nash to talk about the Raylib project.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: sponsor@softwareengineeringdaily.com
2068 episod
Manage episode 463706556 series 2455731
Raylib is a lightweight, beginner-friendly, and open-source C library for game development, known for its simplicity and lack of external dependencies. It's designed to streamline the creation of 2D and 3D games, and has an intuitive API for managing graphics, audio, and input.
Ramon Santamaria is the Founder and Lead Developer of Raylib. He joins the show with Joe Nash to talk about the Raylib project.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: sponsor@softwareengineeringdaily.com
2068 episod
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