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Kandungan disediakan oleh Nick Cummings and Silicon Sasquatch. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Nick Cummings and Silicon Sasquatch atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
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Interview: Wick Perry

 
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Manage episode 308815679 series 3020963
Kandungan disediakan oleh Nick Cummings and Silicon Sasquatch. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Nick Cummings and Silicon Sasquatch atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

I had a chance last weekend to chat with Joseph "Wick" Perry, an independent game developer who's working on Crescent Loom, a game he describes as "Kerbal Space Program crossed with the cell stage of Spore." We talked about all kinds of stuff: Portland's game-development community, how frog brains work, supporting independent artists, and more.


Questions for the Squatchcast crew? Send ’em to questions@siliconsasquatch.com and we’ll answer the best ones on a future episode.

Thanks for listening, and please don’t forget to subscribe on iTunes or Stitcher!

  continue reading

82 episod

Artwork
iconKongsi
 
Manage episode 308815679 series 3020963
Kandungan disediakan oleh Nick Cummings and Silicon Sasquatch. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Nick Cummings and Silicon Sasquatch atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

I had a chance last weekend to chat with Joseph "Wick" Perry, an independent game developer who's working on Crescent Loom, a game he describes as "Kerbal Space Program crossed with the cell stage of Spore." We talked about all kinds of stuff: Portland's game-development community, how frog brains work, supporting independent artists, and more.


Questions for the Squatchcast crew? Send ’em to questions@siliconsasquatch.com and we’ll answer the best ones on a future episode.

Thanks for listening, and please don’t forget to subscribe on iTunes or Stitcher!

  continue reading

82 episod

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