“Diversity? What Diversity?” – The Silicon Sasquatch Podcast: Episode 46
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There's a problem of diversity and representation in the games industry. It's widespread, ranging from development and publishing to marketing and journalism, and it's toxic. Doug, Aaron and Nick talk about why this matters and what you can do to help make gaming a safe space for everyone.
Here are the articles we cited in the podcast, along with some other recommended reading:
- Maddy Myers, “A GDC Epilogue: Powerful Games Journalist Men I Have Met” - 6/24/14
- Giant Bomb hiring, an overview w/ tweets from female writers: “Giant Bomb Hiring Ignites Gender Issues in Games Journalism Debate” - 7/01/14
- Giant Bomb, “Letter from the Editor - 7/02/2014”
- Keza MacDonald, “What is the Point of Video Game Journalism?" - 6/25/14
- Leigh Alexander, “What did they do to you?: Our women heroes problem” - 6/11/14
- Sophia McDougall, “I hate Strong Female Characters” - 8/13/13
- Kotaku, “You’ll ‘Want to Protect’ The New, Less Curvy Lara Croft” - 6/11/12
- Jennifer Allaway, “The Reality of Sexism in the Game Industry” - 3/31/14
- Polygon, “Ubisoft abandoned women assassins in co-op because of the additional work” - 6/10/14
- Angelina Bonilla, “Unity's Lack of Female Assassins is Not Just Bad Business, It's Bad Form” - 6/17/14
- Katie Williams, “I Can Be Just As Capable. Let Me.” - 6/18/12
- Stephen Totilo “The Diversity Question” - 7/7/14
- Robot Hyena “Wildstar, Character Design, Female Objectification, Sexual Dimorphism and Biology in Video Games” - 12/12/13
- Leigh Alexander: “But WHAT CAN BE DONE: Dos and Don’ts To Combat Online Sexism” - 7/5/2014
As always, thank you for listening - please subscribe on iTunes or Stitcher and tell your friends!
Intro music: "humm ok" by Gablé (CC BY-NC-SA 3.0) Outro music: "The Beach! The Beach!" by Holy Coast (CC BY-NC-SA 3.0)
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