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Season 18, Episode 33
Manage episode 442637553 series 1213432
I know video game showcases, such as Sony’s “State Of Play” earlier this week, are supposed to have something for everyone. And I can only imagine that Sony’s showcase absolutely nailed that since I only came away with excitement for about a little less than half of what they showed off.
I’m kind of okay with that because what did excite me was great and I’m happy to look forward to some releases. However, what I also noticed is that Sony, while stacked with some great first party and exclusive IP, has nothing on the near horizon.
Sony knows this. They’ve said as much during investor calls and what not. It’s the reason we have a PS5 Pro coming out. They knew their first party titles, their franchises – all of them are currently in development or just starting. Nothing is ready for a holiday release. And if you think the Ghost sequel will hit in 2025, well…it’s not a bet I’m willing to make. The games will eventually come, but it’s going to be a while before we get the likes of new, big, first party titles.
There’s also Concord. Something Sony tried to the tune of FOUR HUNDRED MILLION dollars and dropped the ball. Bungie, another Sony studio, isn’t having the best of times at the moment either. And I’m not even counting Destiny in that.
Having said ALL of that, it’s not some feeling of doom and gloom for gaming. It honestly feels like the normal lull in a console generation life. And yeah, there are games galore waiting to be released so it isn’t like we’re hitting a dry spell as gamers, but when you look at exclusives and when you look at the first party IP line up, Sony, like a lot of us, are just sitting around waiting.
This is not to discount Astrobot, by the way. I don’t know how sales are doing for that game but the critics and crowds alike are singing its praises.
Speaking of singing, it’s the same old song and dance as we wait for a new Splinter Cell game. Ubisoft, it has been 4,058 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
15 episod
Manage episode 442637553 series 1213432
I know video game showcases, such as Sony’s “State Of Play” earlier this week, are supposed to have something for everyone. And I can only imagine that Sony’s showcase absolutely nailed that since I only came away with excitement for about a little less than half of what they showed off.
I’m kind of okay with that because what did excite me was great and I’m happy to look forward to some releases. However, what I also noticed is that Sony, while stacked with some great first party and exclusive IP, has nothing on the near horizon.
Sony knows this. They’ve said as much during investor calls and what not. It’s the reason we have a PS5 Pro coming out. They knew their first party titles, their franchises – all of them are currently in development or just starting. Nothing is ready for a holiday release. And if you think the Ghost sequel will hit in 2025, well…it’s not a bet I’m willing to make. The games will eventually come, but it’s going to be a while before we get the likes of new, big, first party titles.
There’s also Concord. Something Sony tried to the tune of FOUR HUNDRED MILLION dollars and dropped the ball. Bungie, another Sony studio, isn’t having the best of times at the moment either. And I’m not even counting Destiny in that.
Having said ALL of that, it’s not some feeling of doom and gloom for gaming. It honestly feels like the normal lull in a console generation life. And yeah, there are games galore waiting to be released so it isn’t like we’re hitting a dry spell as gamers, but when you look at exclusives and when you look at the first party IP line up, Sony, like a lot of us, are just sitting around waiting.
This is not to discount Astrobot, by the way. I don’t know how sales are doing for that game but the critics and crowds alike are singing its praises.
Speaking of singing, it’s the same old song and dance as we wait for a new Splinter Cell game. Ubisoft, it has been 4,058 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
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