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AutoRPG: AI That Creates Games From Scratch - FOGcast #42

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Manage episode 362858040 series 3359200
Kandungan disediakan oleh FOGDAO. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh FOGDAO atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

AutoRPG Video: https://www.youtube.com/watch?v=uf15rATuYbY&t=54s&ab_channel=Scrypted

In this episode of the FOGcast, your hosts Nico, Philip and Devin are joined by special guests Maria Gillies, the new Product Director at Pixion Games, and Tim Cotten, CEO and co-founder of Scrypted, to engage in a thought-provoking discussion on the future of AI in gaming.

Maria shares her experience of joining Pixion Games and provides updates on the development of Fableborn, an inventive async competitive game that fuses action RPG with base building elements. Tim Cotten delves into the recent advancements in AI and its applications in the gaming industry, focusing on the development of a groundbreaking tool called AutoRPG.

AutoRPG showcases the potential of AI-assisted game development by employing a combination of autonomous task agents, GPT systems, and game development tools to create game levels. The tool also integrates a harness to manage the complexities of game design and can generate distinctive game scenarios depending on the assigned AI personality.

The conversation also covers the significance of striking the right balance between determinism and randomness in AI-generated solutions and addresses concerns surrounding job loss and the adaptation to new technology. The role of AI in eliminating junior positions across various fields is discussed, with the participants emphasizing the importance of maintaining a mix of senior and junior talent and the potential for AI to apprentice individuals by teaching them tasks it cannot perform.

Additionally, the panel explores the attention economy and the potential for AI to personalize game experiences for different player types and purchasing behaviors. They discuss the prospect of using AI to adapt game worlds and level design according to player preferences, thereby making games more personalized and engaging. The potential integration of AI in AR and VR gaming and its capacity to revolutionize these domains by creating personalized experiences is also examined. Enjoy!

Join the FOGDAO Discord

Watch the episode on YouTube

Follow the Future of Gaming: Twitter | LinkedIn

  continue reading

64 episod

Artwork
iconKongsi
 
Manage episode 362858040 series 3359200
Kandungan disediakan oleh FOGDAO. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh FOGDAO atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

AutoRPG Video: https://www.youtube.com/watch?v=uf15rATuYbY&t=54s&ab_channel=Scrypted

In this episode of the FOGcast, your hosts Nico, Philip and Devin are joined by special guests Maria Gillies, the new Product Director at Pixion Games, and Tim Cotten, CEO and co-founder of Scrypted, to engage in a thought-provoking discussion on the future of AI in gaming.

Maria shares her experience of joining Pixion Games and provides updates on the development of Fableborn, an inventive async competitive game that fuses action RPG with base building elements. Tim Cotten delves into the recent advancements in AI and its applications in the gaming industry, focusing on the development of a groundbreaking tool called AutoRPG.

AutoRPG showcases the potential of AI-assisted game development by employing a combination of autonomous task agents, GPT systems, and game development tools to create game levels. The tool also integrates a harness to manage the complexities of game design and can generate distinctive game scenarios depending on the assigned AI personality.

The conversation also covers the significance of striking the right balance between determinism and randomness in AI-generated solutions and addresses concerns surrounding job loss and the adaptation to new technology. The role of AI in eliminating junior positions across various fields is discussed, with the participants emphasizing the importance of maintaining a mix of senior and junior talent and the potential for AI to apprentice individuals by teaching them tasks it cannot perform.

Additionally, the panel explores the attention economy and the potential for AI to personalize game experiences for different player types and purchasing behaviors. They discuss the prospect of using AI to adapt game worlds and level design according to player preferences, thereby making games more personalized and engaging. The potential integration of AI in AR and VR gaming and its capacity to revolutionize these domains by creating personalized experiences is also examined. Enjoy!

Join the FOGDAO Discord

Watch the episode on YouTube

Follow the Future of Gaming: Twitter | LinkedIn

  continue reading

64 episod

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