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What are Progression Systems in Games?
Manage episode 443847310 series 2925606
What are Progression Systems in Games?
On today’s episode, we’ll answer the question: What are progression systems in games?
One of the most becoming aspects of games is our ability to interact, change, and progress with them. We can progress as individual players; progress against opponents; and progress against the game itself. The formal elements of games in concert with game designers make up these different “progression systems” in games. But what are progression systems? How are they used? How can the best aspects of them be incorporated in the design process? And most importantly, how can they be used for games-based learning?
If you liked this episode please consider commenting, sharing, and subscribing.
Subscribing is absolutely free and ensures that you’ll get the next episode of Experience Points delivered directly to you.
I’d also love it if you took some time to rate the show!
I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.
Also make sure to visit University XP online at www.universityxp.com
University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP
Also, feel free to email me anytime at dave@universityxp.com
Game on!
Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/122
126 episod
Manage episode 443847310 series 2925606
What are Progression Systems in Games?
On today’s episode, we’ll answer the question: What are progression systems in games?
One of the most becoming aspects of games is our ability to interact, change, and progress with them. We can progress as individual players; progress against opponents; and progress against the game itself. The formal elements of games in concert with game designers make up these different “progression systems” in games. But what are progression systems? How are they used? How can the best aspects of them be incorporated in the design process? And most importantly, how can they be used for games-based learning?
If you liked this episode please consider commenting, sharing, and subscribing.
Subscribing is absolutely free and ensures that you’ll get the next episode of Experience Points delivered directly to you.
I’d also love it if you took some time to rate the show!
I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.
Also make sure to visit University XP online at www.universityxp.com
University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP
Also, feel free to email me anytime at dave@universityxp.com
Game on!
Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/122
126 episod
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