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Kandungan disediakan oleh Brian Henk, Richard New, and Jeremy Commandeur. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Brian Henk, Richard New, and Jeremy Commandeur atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
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Top 5 Tips for Designing a Reference Card - Ep. 57

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Manage episode 180457246 series 182523
Kandungan disediakan oleh Brian Henk, Richard New, and Jeremy Commandeur. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Brian Henk, Richard New, and Jeremy Commandeur atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

We attempt to define what a reference card is, which isn't as easy as you may think, and then we pull them apart and figure out which games need them and how to design them clearly. Then we end with a Top 5 list of tips to make your reference card better. Here are some questions and topics we discuss:

  • Which games do we wish had them that do not?
  • Which games have them but don't need them?
  • Do we need one for each player?
  • The psychological effect of having a reference card.
  • Can a game be too simple to have a reference card?
  • The cost of a reference card.

Top 5 Tips for Designing a Reference Card: #5) No Walls of Text #4) Use 1 Double-Sided Reference Card #3) Whitespace is Your Friend #2) Make Them Visually Distinct #1) Use Symbols

  continue reading

100 episod

Artwork
iconKongsi
 
Manage episode 180457246 series 182523
Kandungan disediakan oleh Brian Henk, Richard New, and Jeremy Commandeur. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Brian Henk, Richard New, and Jeremy Commandeur atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.

We attempt to define what a reference card is, which isn't as easy as you may think, and then we pull them apart and figure out which games need them and how to design them clearly. Then we end with a Top 5 list of tips to make your reference card better. Here are some questions and topics we discuss:

  • Which games do we wish had them that do not?
  • Which games have them but don't need them?
  • Do we need one for each player?
  • The psychological effect of having a reference card.
  • Can a game be too simple to have a reference card?
  • The cost of a reference card.

Top 5 Tips for Designing a Reference Card: #5) No Walls of Text #4) Use 1 Double-Sided Reference Card #3) Whitespace is Your Friend #2) Make Them Visually Distinct #1) Use Symbols

  continue reading

100 episod

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