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Kandungan disediakan oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
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Episode #7 - Concept Art
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Kandungan disediakan oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
In this episode of Behind Massive Screens, Petter meets Concept Artists Topi Pajunen and Marie Isacsson to talk about their job, concept art’s role in game development, and how art can inspire the development teams and communicate ideas. We also gain insights into how fashion can help design characters, the limitations and freedoms artists have, how to deal with feedback and how they keep the creativity flowing. Resources: Artstation - https://www.artstation.com/ FZD School - https://www.youtube.com/user/FZDSCHOOL Blender Guru - https://www.blenderguru.com/
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36 episod
MP3•Laman utama episod
Manage episode 336070617 series 3367810
Kandungan disediakan oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
In this episode of Behind Massive Screens, Petter meets Concept Artists Topi Pajunen and Marie Isacsson to talk about their job, concept art’s role in game development, and how art can inspire the development teams and communicate ideas. We also gain insights into how fashion can help design characters, the limitations and freedoms artists have, how to deal with feedback and how they keep the creativity flowing. Resources: Artstation - https://www.artstation.com/ FZD School - https://www.youtube.com/user/FZDSCHOOL Blender Guru - https://www.blenderguru.com/
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36 episod
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