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Developing in VR and Controller Mods for the 'Melee' Gods (Ep. 31)

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Manage episode 221563116 series 2463158
Kandungan disediakan oleh The Ringer. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh The Ringer atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
The Ringer's Ben Lindbergh and Jason Concepcion speak to game designer and Funomena cofounder Robin Hunicke at the Tribeca Games Festival about the challenges and possibilities of developing VR games, the potential for more realistic portrayals of love and sex in video games (5:17), and how VR compares to previous technological leaps (19:18). Then, they bring on Mike "Typo" Bassett to talk about how the 'Super Smash Bros. Melee' community modifies controllers to gain advantages in the game (27:00), his work for high-level 'Smash' competitors (42:27), and the legality and future of controller modification (48:36). Lastly, they plug the podcast's new Facebook group and discuss the future of peripheral-based rhythm games (54:54).

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67 episod

Artwork
iconKongsi
 
Manage episode 221563116 series 2463158
Kandungan disediakan oleh The Ringer. Semua kandungan podcast termasuk episod, grafik dan perihalan podcast dimuat naik dan disediakan terus oleh The Ringer atau rakan kongsi platform podcast mereka. Jika anda percaya seseorang menggunakan karya berhak cipta anda tanpa kebenaran anda, anda boleh mengikuti proses yang digariskan di sini https://ms.player.fm/legal.
The Ringer's Ben Lindbergh and Jason Concepcion speak to game designer and Funomena cofounder Robin Hunicke at the Tribeca Games Festival about the challenges and possibilities of developing VR games, the potential for more realistic portrayals of love and sex in video games (5:17), and how VR compares to previous technological leaps (19:18). Then, they bring on Mike "Typo" Bassett to talk about how the 'Super Smash Bros. Melee' community modifies controllers to gain advantages in the game (27:00), his work for high-level 'Smash' competitors (42:27), and the legality and future of controller modification (48:36). Lastly, they plug the podcast's new Facebook group and discuss the future of peripheral-based rhythm games (54:54).

Learn more about your ad choices. Visit podcastchoices.com/adchoices

  continue reading

67 episod

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