Episode 11: Retro
Manage episode 424598197 series 3580835
An exclusive spoiler for Mind and Mayhem -- the upcoming booster pack for the Reboot Project -- starts things off, followed by another set of four spoilers, featuring the new Anarch ID. Roo-boom, indeed. Also featured are the changes made to the Corp side of the second Data Pack in the Genesis Cycle: Trace Amount. And this week's long segment discusses the timing structures governing turns and runs. Presented in eight segments:
0:45 Freelancer: Nostalgiologists
4:30 Precognition: Mind and Mayhem, Week 4
The Horde: Defiant Disenfrancistos | Termite | Glee | P4inappl3
9:00 Anonymous Tip: Tempo
14:40 Research Station: Timing structures
Timing structure of turns | Timing structure of runs
48:10 Satellite Uplink: Trace Amount, Corp side
Buffs: Sherlock 1.0 | Fetal AI | Sensei | Big Brother | ChiLo City Grid | Amazon Industrial Zone | Executive Retreat | Freelancer
Unchanged: Encryption Protocol | Replicating Perfection | Trick of Light | Power Grid Overload
53:00 Matrix Analyzer: Comments on Corp buffs
56:45 e3 Feedback Implants: e3 Feedback Implants and Adam
61:15 AstroScript Pilot Program: Worlds of Android -- Personal Evolution, and Replicating Perfection (pages 16-17 and 20-21)
Play online: Reteki.fun
Contact me on Discord, BoardGameGeek, StimHack, or Reddit: Aweberman
Contact me via email
Episode transcript2.1 focused BoardGameGeek thread
Music: "Future" by Alexi Action from Pixabay
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