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Downtime Activities in D&D, Part 4: Running a Business
Manage episode 428367572 series 2948225
Should you encourage your players to run a business in your campaign? What would that even look like? And, most importantly, can allowing players to run a business in your D&D Campaign become an additive to the overall story, or a distraction? Tanner explores these questions, their many other nuances, and the effects of a player-run, in-game business on your campaign.
Also, if you'd be interested in supporting us and this show, sign up for our new Patreon: patreon.com/Session0Studios
Mentioned in this episode:
Join Our Discord
So a little bit of a spoiler alert. We’re building an army. That’s right, we’re building an army of amazing dungeon masters who want to make the world of D&D a better place. If you want to join our army and fight by our side against the evil forces of boredom and bad dming, join our Discord and lend your voice to the cause. Go to Session0studios.com/discord and join for free today.
Try Worldsmith Today!
Give yourself access to infinite possibilities with Worldsmith! It's the ultimate tool for Dungeon Masters to spark creativity or just save your bacon when you're in a bind. You can generate infinite stories, traps or treasures. Sign up at https://session0studios.com/worldsmith-podcast
Give Us a Rating and Review
You obviously have really good taste, you’re listening to How to Be a Better DM after all. We thank you for your support. If you’ve ever gotten anything useful from our show, take a minute to give us a rating and a review. It goes a very long way to making it so How to Be a Better DM can help many more dungeon masters just like you. If you love our content, help others become better dungeon masters too.
Brought to you by Session 0 Studios
Visit session0studios.com for more information.
204 episod
Downtime Activities in D&D, Part 4: Running a Business
How to Be a Better DM: Dungeon Master Tips for the DM Newbie, the Hobbyist and the Forever DM
Manage episode 428367572 series 2948225
Should you encourage your players to run a business in your campaign? What would that even look like? And, most importantly, can allowing players to run a business in your D&D Campaign become an additive to the overall story, or a distraction? Tanner explores these questions, their many other nuances, and the effects of a player-run, in-game business on your campaign.
Also, if you'd be interested in supporting us and this show, sign up for our new Patreon: patreon.com/Session0Studios
Mentioned in this episode:
Join Our Discord
So a little bit of a spoiler alert. We’re building an army. That’s right, we’re building an army of amazing dungeon masters who want to make the world of D&D a better place. If you want to join our army and fight by our side against the evil forces of boredom and bad dming, join our Discord and lend your voice to the cause. Go to Session0studios.com/discord and join for free today.
Try Worldsmith Today!
Give yourself access to infinite possibilities with Worldsmith! It's the ultimate tool for Dungeon Masters to spark creativity or just save your bacon when you're in a bind. You can generate infinite stories, traps or treasures. Sign up at https://session0studios.com/worldsmith-podcast
Give Us a Rating and Review
You obviously have really good taste, you’re listening to How to Be a Better DM after all. We thank you for your support. If you’ve ever gotten anything useful from our show, take a minute to give us a rating and a review. It goes a very long way to making it so How to Be a Better DM can help many more dungeon masters just like you. If you love our content, help others become better dungeon masters too.
Brought to you by Session 0 Studios
Visit session0studios.com for more information.
204 episod
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